EVE Missions LVL 2

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Avenge A Fallen Comrade

Today is a sad day, [CHARACTER]. One of our freelancers, working on a simple reconnaissance job in [PLANET], was brutally murdered by Blood Raider thugs while on duty. He was well liked in [CORPORATION] and we will miss his loyal service to us greatly.

Now you might be thinking, how does this affect you? Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Raiders. Head out there and avenge your colleague by destroying their habitation module, it's the primary residence of their leaders. Leave no pirate survivors behind.

Oh and one other thing, they have an asteroid colony out there which is used to house their workers, miners and such. I suggest you leave them in one piece, we have no quarrel with them. We'll send a personnel transport to pick em up shortly after you return, as long as you have eliminated all of the pirates.

Hidden Stash, The

We have reason to believe that the owner of a certain warehouse located in a remote area of space in [PLANET] is secretly collaberating with the Sansha's Nation. We haven't been able to pin anything on him yet, but I have my orders to launch a full scale investigation. I want you to personally see to it that his property is thoroughly searched from top to bottom. Retrieve any suspicious looking goods that you find there and bring them back here. If you see any Sansha activity in the area, then I expect you to neutralize it immediately, let none escape.

Human Problem

Our cargo area and lower-tier decks are overflowing with vagabonds and tramps. It has almost reached epidemic proportions. These people simply refuse to leave, some are laid off workers of ours while others are simply outsiders who think they can come and live off our hospitality indefinitely. Since there are strict regulations against sending them out the airlock for no reason, and since we can't simply frame every single one of them for a crime worthy of such a fate, we've no choice but to forcibly move them somewhere else. Another station will do. In fact I'd like you to move a heap-load of them to [PLANET] - [STATION]. I never liked those bastards over there anyway, let them deal with this 'human problem'.

Murderer Brought To Justice

I just received reports of criminal activity in our sector. A certain pilot attacked and destroyed a ship belonging to an ally of ours which was flying through Concord protected space. He managed to flee before Concord got a hold of him. I want you to fly to the coordinates where he was last spotted, find him, and put him out of business. He's an extremely elusive fellow, who has managed to evade Concord for quite some time, so be wary.

Rogue Drone Harassment

We've just been informed of an official complaint from the mining division working in one of the asteroid fields in [PLANET], about their haulers being attacked on sight by roaming rogue drones in the area. At first it started with just a few unsuccessful attacks, but the situation has worsened greatly and the hauler pilots, along with the miners themselves, are on the verge of a strike. This is the perfect opportunity for someone like you to take care of business and earn your reward, [CHARACTER]. I'll supply you with a bookmark to the location of the asteroid belt, eliminate the rogue drone threat there and then report back to me.

Sansha's Spies, The

Agents working for Sansha's Nation recently managed to infiltrate one of our outposts in a nearby system. We have reliable information that they did manage to find classified information about our various operations in the area. Fortunately one of the officers at the outpost managed to slip a tracking device into one of their ships before they escaped. We know they are located in [PLANET] at this very moment. I would like you to fly over there and ambush them immediately. Return to me once their ships have been turned to dust. But be careful, they are armed and dangerous.

Seen And Destroy

A few of those dratted Sansha's pirate vessels have been terrorizing passerby's in a nearby system. We require you to find and destroy them. You will be supplied with a bookmark to the last known location of the enemy ships. We need them put out of business ASAP, so get going.

Silence The Informant

We have a bit of a problem on our hands with a recently fired employee of ours. He was working as a deep cover agent for us, and now he is threatening to release all the information to DED about what we have been doing. We cannot have this happen. If he does make it to the DED headquarters in Yulai, [CORPORATION] will face serious repercussions. Eliminate this threat as soon as possible to ensure that he doesn't get the information to DED agents. I'll put into your way-points where he was last seen. Return here and let me know that he is dead.

  • Loot Structures - Mobile Home

Seven's Brothel, The

The Seven have showed their ugly faces again, in [PLANET]. They've set up an illegal brothel inside the system, which is being guarded by some of their top pilots, including a member of the Seven's elite circle. I want that place shut down, immediately. Do whatever it takes.

Technological Secrets 1 / 3

[CORPORATION] surveillance spotted a small team of Thukker mercenaries in [PLANET], probably up to no good. They're wanted men, and need to be taken care of. I would ask you to bring them in for trial but that really isn't necessary, the exception being their captain. I want him taken alive and brought to me. We'd like to figure out exactly what they've been up to.

Your objectives in this mission are not as simple as they sound, however. We haven't been able to locate their captain's hideout yet. but we expect him to show up if you warp to some of his minions which are hauled up in a small asteroid belt in [PLANET]. So I suggest you destroy the first group of mercenaries you encounter as fast as you can, before more reinforcements arrive, or you'll have a heck of a battle on your hands.

Technological Secrets 2 / 3

I'd like to do some more investigating on the Thukker mercenary incident. It would help a great deal if we knew the true identity of the pilot you captured, but to do that I need professional help, since our database here has very limited records of Thukker citizens. I know of a private investigator residing in [PLANET] who might be able to identify the scoundrel. Bring a DNA sample taken from his body to this acquaintance of mine and we'll see what he comes up with.

Technological Secrets 3 / 3

As I said earlier, something dire has come up. One of our biggest research outposts in [PLANET] has been attacked. Its location is a secret, so someone must have been snooping around, I'll take a wild guess that is was those Thukker mercs you took care of.

We've identified the attackers as agents of the Minmatar - Gallente alliance. They've certainly got balls to get this far into our territory, I'll give them that. But they must be eliminated, before they board the outpost. We'll destroy it before we allow them to get their filthy hands on the technological breakthroughs which our scientists have been researching there.

From the data I've received there is a large force of Minmatar fighters at the doorstep of our research outpost already, fighting their way in. We are expecting two more waves of reinforcements to arrive soon, as we spotted two groups of Republic ships heading their way already. So you must hurry before the reinforcements arrive, or you'll never be able to take them out.

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